
On your Mercurial server, create a username for Unity Cloud Build and assign a secure password. Unity Cloud Build automatically re-writes the URL into the format it needs.
The following are examples of URLs for the format that is most convenient for you. You can specify the URL to use the following protocols: To connect to your repository, you must specify the URL to your Mercurial server.
From the SCM Type drop-down menu, select Mercurial. For information on the format of the URL, see the URL syntax section below. In the SCM URL field, enter the URL of your Mercurial server. In the Source Control window, click the Manual tab. Click the Set up Cloud Build link to continue. If this is the first time you have configured Cloud Build, you see a Build History page informing you that Cloud Build has not been set up for this project. In the left-hand navigation pane, click Cloud Build A continuous integration service for Unity projects that automates the process of creating builds on Unity’s servers. More info See in Glossary page, select your Project. A project stores all of the files that are related to a game, such as the asset and Scene files. From the Projects In Unity, you use a project to design and develop a game. Sign in to the Unity Developer Dashboard. This applies to Mercurial repositories hosted on Bitbucket or elsewhere. To connect to your repository, Unity Cloud Build requires that you supply appropriate access credentials. You can host your repository on Bitbucket or a private server.
Cloud Build supports projects stored in Mercurial repositories.